He says it'll probably be an FPS and that Crowbar is planning to move away from Valve's Source engine. "We don't want to promise anything and disappoint people, but we would love to do more."Įngels also teased that Crowbar Collective is looking forward to its next project after Black Mesa is done (or mostly done). "If the game goes completely gangbusters, we'd love to keep supporting it and keep building new features," Engels said. Other changes players will notice include new health and HEV battery supply crates scattered throughout the game and heavier emphasis on Crowbar Collective's dynamic lighting tech.īack in March at PAX East 2020, project lead Adam Engels told USgamer that the Crowbar Collective team would be happy to keep working on Black Mesa provided that the 1.0 release did well-and, judging by the looks of the Definitive Edition, it seems it has. For instance, the entire Black Mesa satellite rocket silo has been redesigned in the new beta. Some notorious chapters that could've used a bit more love in the original, like Power Up and On A Rail, have received even more attention in the Definitive Edition.
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